I'm particularly impressed with the intelligence this platform game has been made. The designers Edmund McMillen and Tommy Refenes have kept the objective of the game very simple: "To rescue the Bandage Girl from evil Dr.Fetus". And what the Meatboy has to do is jump around all the obstacles, slide beneath walls, avoid saw blades etc. in all varied 300 levels divided across various chapters. Too good for aplatformer, isn't it?
Well as of me, I never thought that I would find a platform game so difficult to crack. Still struggling with the levels that keeps my heart pounding.